Barbarian buildings are mainly build up with trunks and raw stones. Only the bigger ones and military buildings are made with some further building materials, like hardwood, reed and grout. In short, you could say, that Barbarians build with the devise: "Big, save, durable - not beautiful"
Below is a list of all common Barbarian buildings.
A baker produces pitta breads, that can used in taverns, inns or big inns.
2 * 2 * 2 * 2 *
Charcoal Burner
Occupant
Description
Costs
Requires
Output
1 *
Coal is produced here out of trunks. But that takes a long time.
3 * 2 * 2 *
Donjon
Occupant
Description
Costs
5 *
A tower used for claiming a small amount of land, defending it and attacking enemies. Commonly used for looking deep inside an area.
1 * 7 * 4 *
Fernery
Occupant
Description
Costs
Output
Reed and flax is produced here which are needed for building certain advanced houses and producing cloth.
5 * 2 *
Wood Hardener
Occupant
Description
Costs
Requires
Output
Produces hardwood, which is needed for building certain advanced houses, including the military buildings. Requires trunks, which are produced by lumberjacks.
3 * 1 *
Metalworks
Occupant
Description
Costs
Requires
Output
Turns iron and trunks into tools, needed for your workers. Can be enhanced/upgraded to axefactory.
1 * 1 * 2 * 1 * 1 *
Micro Brewery
Occupant
Description
Costs
Requires
Output
A brewer turns wheat and water into delicious beer. Can be enhanced to brewery.
3 * 2 * 3 * 2 *
Smelting Works
Occupant
Description
Costs
Requires
Output
Can smelt iron ore or gold ore with coal into iron or gold.
3 * 1 * 1 * 1 * 2 *
Lime Kiln
Occupant
Description
Costs
Requires
Output
A lime-burner produces grout, which is needed for building some of the more advanced buildings, such as fortresses. Requires raw stone - which is produced by quarries - and coal.
4 * 1 * 1 *
Stronghold
Occupant
Description
Costs
3 *
A military building used for claiming new land, defending and attacking. Can be enhanced to Barrier.
3 * 3 *
Tavern
Occupant
Description
Costs
Requires
Output
Produces rations to be distributed to the mine workers. Requires pitta bread, fish or meat. Can be enhanced to Inn.
3 * 2 * 1 * 1 *
Warehouse
Description
Costs
If your realm grows bigger and bigger and your headquarters is now too far away from a logistical point of view, you can build a warehouse. All the resources and people that are in its range are brought there instead of the headquarters.